XAML without WPF = XOML

For a long time, I’ve been writing about how messed up Xaml is because of WPF-interdependency, and how Microsoft should have decoupled the Xaml bits from WPF, etc (Some of these rants were on my old blog). Well, I finally decided to do something about it, and I’m writing a XAML-like library that loads, [...]

SlimDX

I just found out about SlimDX, and I think this is perhaps the best news I’ve gotten in a long time. DirectX from Managed code was a god-awful mess, what with MDX 1.1 being frozen and MDX 2.0 thrown out the window. Xna was never really the successor to MDX because it was meant [...]

Visual Studio 2008 problem!

Work on Brahma slowed down as I hit a problem with VS 2008 Beta 2 crashing on me all the time. Thanks to Scott Guthrie, Dinesh Kulkarni, Luca Bolognese and last but definitely not the least DJ Park, I was able to figure out what was going wrong, and how to get around the [...]

Adding references to Xna

Adding a reference to XNA isn’t as simple as it appears, it would seem. According to Stephen Stryrchak (full thread here),

“Unfortunately, it’s not that straightforward. The (XNA) redist installs the runtime as a runtime, not as an SDK. The Add Reference dialog doesn’t enumerate assemblies from the GAC, which is where the runtime [...]

Resolving forward references in XAML

It’s great that you can reference other objects in a resource dictionary in a XAML file. This makes it particularly interesting to me, since I go the whole hog and almost everything is a resource. For example, in my application (its a sort of scene graph), textures, materials and even animations are resources which [...]

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